The Kingdoms of Aldwell RPG Site

The Kingdoms of Aldwell RPG Site

Swear alliance to a Kingdom and help take over the land of Aldwell!
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Welcome to our RP Site! If you are new, make sure to look at the guides for more info! Please make sure to recruit and be active as much as possible to make this a better place for everyone! PM me with any questions or ideas regarding the site. ~ Patrick

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The Capital (Neutral)

The Capital is an area neutral to the other Kingdoms. Here people from any Kingdom can meet, trade, sell and train to fight.
Wyfall Arena, Undathol Spires, Tistow, Wybrook, Llandy Vale, Wyfalls
11Arena Rules/Expl...
Fri May 29, 2015 10:34 am
Gavalar1 View latest post
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The Lands of Lockden (West)

Lockden is home to Aldwell's fiercest warriors and a majority of it's forest. The people in this land are not technologically advanced or magically educated, but their upbringings in this natural land have steeled their minds.
Centaur Woods, The Great Crossroads of Porthy, Cawly Woods, Dashu Plains, Nymph Woods, Penman Vale, Typre Woods, The Exalted City of Merthy, The Bastion of Shiva the Destroyer, Cursed Waste, Shadow Vale, The Desolation of Smabu, Cuhiu, the City of Rain, Blackfen River, Argent Vale, Wyebluff, Tumanzan Spires, Mistfen Swamp, Tywe Woods, The Desert of Desolation, Salt Waste, Dochaa Steppe, Werewood Forest, Nionegress, Sirme, Jade Forest, Castead, Icecrown Mountains, Shory Vale, The Bastion of Abech The Horrendous, Ushar Mountains
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Glacious Kingdom (North)

The Glacious Kingdom, located in the north has a majority of ice in its territory. While having ownership of some small parts of the mainland, the majority of the kingdom is a cold, treacherous place for anyone not born here. Anyone born here is immune to the cold through gene evolution. The weather found in the majority of the kingdom is a harsh blizzard, making flames nonexistent and rendering most people dead in minutes. This also makes the kingdom very hard to navigate if not from here.
Glacious Settlement, The Cloister of Fiery Ruin, Eston Campsite, The Secret Barrow of Annihilation, Chalheath, The Bastion of the Demon Nights, Erspool, Caer Mori
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Faction of the East (Acaun)

The Faction of the East, Acuan. Famous for being the trade capital of the land and engineer central, it is a goldmine for any and all scholars who wish to share ideas.
Formarion the Jewel of Ombad, Haburh, the City Beneath the Arch, The Eternal City of Mawstone, Nimrione, Cawic, Bewold, Pastow, Hrewold, Hahyrst, Drawood, Caldy, Panda Woods, Llechy vale, Glane Forest, Penmaenm Woods, Llanfairf Forest, Scarwood Forest, Dragon's Vale, Verdant Labyrinth, The Vale of Omens, Ironwood Forest, Poisoned Vale, Aphotic Marsh, GhoulMoor Fen, Slate Hills, Mistmoor River, Aren River, The Desolation of Nergama, The Desolation of Sumisu, Ishvan desert, The Haunted Sands, Erel-Tower, Eandun keep, Maley Keep, Barad Elengor, The keep of broken Worlds, The ruins of Pere Keep, The tomb of Horrors, The fortress of the wyrm baron
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Summerset (The South)

The south is a barren wasteland, most of it that is, the copper mountains produce much of the kingdom's copper. The eastern part of the south is flourishing with grasslands and forests, but water remains scarce.
Miande, The Holy City of Theafalls, Cheyton the City of Slavers, The Exalted City of Pavi, Ahah Desert, Silent Forest, Glitterhold forest, The desert of Skulls, Dreadwood Vale, Ghoulfen Swamp, The tower of Eternal Night, The fortress of Alnlus the Awesome, The Desolation of Zuummidi, The Desolation of Buraha, Glechy Woods, Scarred March, Ashtiyar Desert, Llanda woods, Scorpion Desert, Ash Mountains, Carmaenm Vale, Copper Mountains, Grosta Hills, Whispering woods
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This topic is locked: you cannot edit posts or make replies. 0Hibari204on Sun May 24, 2015 2:50 pm
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